стастистика за сървър онлайн/офлайн

kameno

Registered
Значи имам следния проблем ще ви дам и кода но парво да кажа проблема значи когато сарвара е онлайн покзва че е онлайн когато сървъра е офлайн пак покзва че е онлайн ако някой знае как да го оправи ето кодовете:

index.php
Код:
<?php
header("Content-type: image/png; charset=windows-1251");
require_once("inc.php");
$ip_port = array(
1 => "213.231.146.235:27016" //Тук пишеш IP адресът и портът
);

$rand = rand(1, count($ip_port));
$getip_port = explode(":", $ip_port[$rand]);

$ip = $getip_port[0];
$port = $getip_port[1];

$s = &new serverinfo($ip, $port);
$s->getServerData();
$players = $s->serverData['players']; //Броя на играчите
$maxplayers = $s->serverData['maxplayers']; //Максималния брой на играчи
$map = $s->serverData['map']; //Картата


$image = imagecreatefrompng("background.png"); //Тук пишеш пътя до картинката за фон. Хубаво е да е в същата папка или поне на същия сървър
$black = imagecolorallocate($image, 0, 0, 0); //Създаваме черен цвят
$red = imagecolorallocate($image, 255, 0, 0); //Създаваме червен цвят
$green = imagecolorallocate($image, 0, 255, 0); //Създаваме зелен цвят
$fontsize = 3; //Може да бъде число от 1 до 5. Определя големината на шрифта

imagestring($image, $fontsize, 10, 10, "Players: " . $players ." / ".$maxplayers, $black); //x = 10, y = 10
imagestring($image, $fontsize, 10, 30, "Server: " . $ip_port[1], $black); //x = 10, y = 30
imagestring($image, $fontsize, 10, 50, "Map: " . $map, $black); //x = 10, y = 50
if($s->getStatus()) {
imagestring($image, $fontsize, 10, 70, "Server is ", $black); //x = 10, y = 70
imagestring($image, $fontsize, 80, 70, "Online", $green); //x = 80, y = 70
} else {
imagestring($image, $fontsize, 10, 70, "Server is ", $black); //x = 10, y = 70
imagestring($image, $fotnsize, 80, 70, "Offline", $red); //x = 80, y = 70
}
imagepng($image);
imagedestroy($image);
?>

inc.php

Код:
<?php
class serverinfo
{
var $ip;
var $port;

var $fp;
var $timeout;

var $serverData;
var $playerData;


function serverinfo($ip, $port, $timeout = 3)
{
$this->ip = $ip;
$this->port = $port;

$this->fp = fsockopen("udp://" . $ip, $port);
$this->timeout = $timeout;
}


function getServerData()
{
$this->writeData($this->getQuery("A2S_INFO"));

$this->getData("byte");
$this->getString();
$this->serverData['hostname'] = $this->getString();
$this->serverData['map'] = $this->getString();
$this->getString();
$this->serverData['mod'] = $this->getString();
$this->serverData['players'] = $this->getData("byte");
$this->serverData['maxplayers'] = $this->getData("byte");
$this->getData("byte");
$this->serverData['servertype'] = (chr($this->getData("byte")) == "d") ? "Dedicated" : "Listen";
$this->serverData['server_os'] = (chr($this->getData("byte")) == "w") ? "Windows" : "Linux";
$this->serverData['password'] = $this->getData("byte");
$this->getData("byte");
$this->getString();
$this->getString();
$this->getString();
$this->getData("long");
$this->getData("long");
$this->getData("byte");
$this->getData("byte");
$this->serverData['vac'] = $this->getData("byte");
$this->getData("byte");
}


function getPlayerData()
{
$this->writeData($this->getQuery("A2S_PLAYER"));

fread($this->fp, 4);
$this->getData("byte");

$count = $this->getData("byte");

for($i = 0; $i < $count; $i++)
{
$this->playerData[$i]['id'] = $this->getData("byte");
$this->playerData[$i]['name'] = $this->getString();
$this->playerData[$i]['frags'] = $this->getData("long");
$this->playerData[$i]['time'] = round($this->getData("float"));
}
}


function getQuery($queryType)
{
switch($queryType)
{
case "A2S_SERVERQUERY_GETCHALLENGE":
return "\xFF\xFF\xFF\xFF\x57";
break;

case "A2S_INFO":
return "\xFF\xFF\xFF\xFFTSource Engine Query\x00";
break;

case "A2S_PLAYER":
return sprintf("\xFF\xFF\xFF\xFFU%s", $this->getChallenge());
break;
}
}


function getChallenge()
{
$this->writeData($this->getQuery("A2S_SERVERQUERY_GETCHALLENGE"));

return substr(fread($this->fp, 16), 5, 9);
}


function getData($type)
{
switch($type)
{
case "long":
$data = unpack("L", fread($this->fp, 4));
return $data[1];
break;

case "byte":
return ord(fread($this->fp, 1));
break;

case "char":
return fread($this->fp, 1);
break;

case "float":
$data = unpack("f", fread($this->fp, 4));
return $data[1];
break;
}
}


function getString()
{
$string = '';
$loop = TRUE;

while($loop)
{
$_fp = $this->getData("char");

if( ord($_fp) != 0 )
{
$string .= $_fp;
}
else { $loop = FALSE; }
}

return $string;
}


function writeData($input)
{
if( !$this->fp )
{
exit("Error: Couldn't connect to server.");
}
else {
fwrite($this->fp, $input);
socket_set_timeout($this->fp, $this->timeout);
}
}


function setTimeFormat($format, $input)
{
$hours = floor($input / 3600);
$input = $input % 3600;

$minutes = floor($input / 60);
$input = $input % 60;

$seconds = round($input);

return sprintf($format, $hours, $minutes, $seconds);
}


function sortPlayers($sort = "time", $type = "desc")
{
if(isset($this->playerData[0][$sort]))
{
for($i = 0; $i < count($this->playerData); $i++)
{
$temp[] = $this->playerData[$i][$sort];
}

switch($sort)
{
case "name":
uasort($temp, "strcasecmp");
break;

default:
if($type == "desc") {
arsort($temp);
}
elseif($type == "asc") {
asort($temp);
}
break;
}

foreach($temp as $key => $value)
{
$keys[] = $key;
}

foreach($keys AS $k => $v)
{
$tempvar[$k]['id'] = $this->playerData[$v]['id'];
$tempvar[$k]['name'] = $this->playerData[$v]['name'];
$tempvar[$k]['frags'] = $this->playerData[$v]['frags'];
$tempvar[$k]['time'] = $this->playerData[$v]['time'];
}

$this->playerData = $tempvar;
}
}

function getStatus() {
$status = @fsockopen($ip, $port, $errno, $errstr, 3);
if (!$status) {
return 1;
} else {
return 0;
}
}
}
?>
 

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